Lithtech Engine – Memory Corruption

  • 作者: Luigi Auriemma
    日期: 2010-07-20
  • 类别:
    平台:
  • 来源:https://www.exploit-db.com/exploits/14424/
  • # Original Advisory: http://aluigi.org/adv/fearless-adv.txt
    #
    #######################################################################
    
     Luigi Auriemma
    
    Application:Lithtech engine
    http://www.lithtech.com
    Games:any game should be affected, refer to
    http://en.wikipedia.org/wiki/Lithtech#Lithtech_implementations
    those personally tested by me are:
    F.E.A.R.<= 1.08
    F.E.A.R. 2 Project Origin <= 1.05
    
    Home
    Platforms:Windows and Mac Bug:memory corruption Exploitation: remote, versus server Date: 20 Jul 2010 Author: Luigi Auriemma e-mail: aluigi@autistici.org web:aluigi.org ####################################################################### 1) Introduction 2) Bug 3) The Code 4) Fix ####################################################################### =============== 1) Introduction =============== Lithtech is the well known game engine developed by Monolith and used in various famous games like Alien vs Predator 2, No One Lives Forever and the F.E.A.R. series. Currently the first episode of F.E.A.R. is the most played online of the games based on the Lithtech engine. ####################################################################### ====== 2) Bug ====== I premise that I haven't performed a deep research on the vulnerability and I have focused my tests mainly on F.E.A.R. although after a quick test has been confirmed the same/similar problem on other games that use protocol 2 of the Lithtech engine like No One Lives Forever 2. Through a malformed packet is possible to corrupt the memory of the game with effects that seem to suggest the possibility for an attacker to do something more than the crashing of the server. Indeed the problem affects some function pointers so it's not excluded the possibility to have a certain control over them and the code flow remotely. No other technical details are available at the moment. ####################################################################### =========== 3) The Code =========== http://aluigi.org/poc/fearless.zip https://gitlab.com/exploit-database/exploitdb-bin-sploits/-/raw/main/bin-sploits/14424.zip (fearless.zip) tuned to work with the F.E.A.R. series, so Project Origin included. ####################################################################### ====== 4) Fix ====== No fix. #######################################################################